Review: Trinity Drums by SonuScore available from Big Fish Audio


With it’s straight ahead design and a good variety of loops,
Trinity Drums could serve you well if you need to deliver on a deadline or find instant inspiration.

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Jump to the Videos of Trinity Drums

Jump to the Videos of Trinity Drums

Review: Trinity Drums by SonuScore

Percussion to the power of three; on a deadline or sketching your trailer – Trinity Drums might be for you. Trinity Drums is an entirely sample-based library in an eye pleasing package with an abundance of control for the composer in a hurry.

Trinity Drums normally sells for $179 from by Sonuscore


Trinity Drums is a great tool for sketching your inspiration or delivering on a deadline. Developed by SonuScore and Dynamedion , Trinity Drums delivers inspiration with over 100 different themes. You get a variety of different options in sound from Earth-shakers to wispy percussion, electronic beats, driving rhythms and everything in between. These Themes are delivered in two main categories, Cinematic and Modern with tempo ranges of primarily 90, 100, 120 and 140. Time signatures are either 4/4 or Odd Meter – primarily 3/4, 5/4, 6/8 and 7/8. You say that your project isn’t in one of those tempos? I found that the DAW tempo sync is pretty reliable when syncing to different slower and faster tempos unless you slow it down too far. At that point it sounds a little off, but at higher tempos I found no issues. Most of the Themes are in the 4/4 time signature.

From Earth-shakers to wispy percussion, electronic beats, driving rhythms and everything in between.

I would really like to have seen more Themes in the Odd Meters. That is not to say that the content provided cannot be extremely effective. I have been using Trinity Drums for some time now and really like the results I can achieve but it may not provide you with everything you might want.




Let’s take a look at the main interface.



The main interface page of Trinity Drums is extremely clean looking and straightforward to navigate. The interface is divided into three (Trinity) different Layers of drums samples – low, mid and high. In rough terms, think of that as Kicks (low), Toms/Snares (mid) and Hats/Cymbals (high). Trinity goes beyond the traditional instruments I mentioned above as it is designed using a combination of natural and industrial sounds from the Boom Library. The bonus here is the true variety of sound options that exist under the hood that make it more than just another drum library.

The bonus here is the true variety of sound options that exist under the hood

The playback is visually animated through the wave forms so you can track play movement. Each Layer is key-mapped to 5 variations (C-G) and 2 single hits (A-B) and is octave separated. There is also a separate section to play the 5 variations and 2 single hits across all Layers together. Phrase Sync allows you to retrigger a new variation on any Layer which will playback in sync at the current point the other two Layers are playing. This also applies to playback of all Layers simultaneously. Whatever you play is going to sound good thanks to the design of the engine. The Free Trigger Mode allows you to vary single elements but is not synced like the other option. Results will vary with this option, but you can produce some happy surprises. There is one option that I really would have liked to see here – a Random function. A single button or icon to randomize the sample playback and FX application that is prevalent in so many libraries of this type now.


The Mixer tab is where a good portion of your sound design work will happen. Note that each section has a dropdown to change the sample to another that of another compatible Theme. This allows you to mix and match the three Layers at will. I have been able to come up with some amazing rhythmic percussion tracks by mixing a couple of different samples together and it’s really quite simple. You can also solo or mute each Layer along with tweaking the pan, delay, reverb and volume in the mix. I am normally not a fan of internal instrument effects and prefer mixing all instruments in the same room with premium plugins but this does provide a great deal of flexibility in sketching out your sound. Controls are also provided at the master level to further tweak the sound. All in all, this is a very well thought out approach providing flexibility and function with an intuitive interface.


The FX tab provides all of the design features that you need to sculpt your drum sounds with separate controls for each of the three Layers. From a practical perspective you can approach my preference on external plugins for mixing from two different ways; One, Trinity Drums offers you a really fast and efficient way to get the sound you want on-the-fly and at each Layer or Two, you can record dry and mix in your DAW. The drawback to option Two is that you can’t address the sculpting needs at each individual layer if you need to and it is more time consuming. Again, Trinity Drums is really all about immediate gratification without the need to build drum parts from scratch. The FX provided are quite good actually so I think it can prove quite useful. The Transient Designer at each layer is effective if you are tempo-syncing in you DAW and you need to address any artifacts that arise at a specific level when blending different sample sets.


Delay and Reverb are controlled at the main instrument Layer and offer the typical mix of standard options for time signatures and spaces respectively, along with shaping controls.
Trinity Drums is a great tool for quickly developing diverse and interesting percussion tracks. There is really no barrier on use by genre with the mix of core sound samples provided and the ability to shake it up and roll your own – so to speak. I really enjoy using it and love the ability to rapidly produce and inspirational sketch for a project that I am working on.

Trinity Drums is a great tool for quickly developing diverse and interesting percussion tracks.

There are some things that I would like to have seen here as I stated earlier. The number of Odd Meter Themes versus the 4/4 Themes is somewhat disproportionate and there are limited tempos. Time-sync works most of the time making that less of an issue unless you really need to put the brakes on it. The biggest miss for me is a randomization function that allows you to “pull the handle” and see what comes up in your speakers.

Trinity is priced at $179.00. I consider the price a bit high, but I understand the work that has gone into its development. There isn’t a solid comparison to another product that does exactly what Trinity Drums does. I find that it fits my needs – especially the need to get something sketched quickly and frankly is inspiring to play around with. The question that you need to answer is whether or not this fits in with your workflow and style of composing. I am much more weighted to the Pros than the Cons on this one but it is an individual choice. As with all of my reviews, please make sure that you check out the audio and video demo links below to make sure that this is the right tool for you.



The library comes in at just over 2 GB and requires a full NI Kontakt license. NI Kontakt Player is not supported. Trinity Drums is comprised of 100+ Individual Themes and has 1500+ Grooves and Single Hits from a sample pool of over 2500 Samples
Natural and Industrial sound samples.
Theme Tempos of primarily 90, 100, 120 and 140
Theme Meters of primarily 4/4 with Odd Meter Themes of primarily 3/4, 5/4, 6/8 and 7/8
Developed by SonuScore in collaboration with Dynamedion and the Boom Library

Trinity Drums normally sells for $179 from by Sonuscore


Demos of Trinity Drums


Videos of Trinity Drums